|A closer look at the beautiful, evocative cover image by David and Elissa Martin.|
|One level of the beacon tower.|
Notes are provided to use it as exactly what it is: one of the beacon towers of Gondor. This latter use may provide limited possibilities for adventure, depending on the time period of the campaign being run. After all, it is located in the interior of Gondor at its height, and on the border of its great ally in later times. As mentioned, though, it could easily be placed somewhere closer to adventure with just a change of the name. The players could be facing hordes of Orcs in no time.
|Like this guy.|
|A nearby town that supports and is defended by the fortress of Calenhad.|
|An early, simple signal platform where Calenhad would stand in later centuries.|
It could be used as a waypoint for adventurers, the last safe spot before proceeding into dangerous territory, or as an enemy fort that needs to be taken. It also looks like a good example of the kind of stronghold a player character in a game like MERP or D&D might end up building or taking control of when they achieve a certain status or level of power, especially since various stages of development of the place are shown.
|As Gondor's power increased, so, too, did it strengthen its communications network, replacing more vulnerable platforms with towers.|